Cosmos Quest

Cosmos Quest is the first game developed by GaiaByte, it was released on Kongregate on the 17th of February of 2017.

Based on the Kardashev Scale, the player will collect energy in order to conquer space and time through technology. Each player will control the fate of their species starting from a mere Caveman evolving into timeless beings.

This website contains data related to gameplay activities within Cosmos Quest, to respect your privacy we hide all player Usernames. In order to enable your Username to be displayed on this website you must give us permission by selecting the 'Display Name' toggle in the Options menu in-game. You can turn this off at any time through the same method.
You can search player data by searching the username in the User section. This will only show users that have given permission for their username to be displayed.
Seasonal Higscore records enable players to track their Seasonal Tournament performance, at the end of each Season players are rewarded based on their performance.
You can find the history of tournaments on the Tournaments page.

Season 9 Rules

Tournament modes

- 5 lives: Players will fight against a random opponent (without repetition). After losing 5 times players are eliminated. Players are then ranked based on the round they lost in first, and then damage dealt as a decider.
- Multilevel: Players will fight against a random opponent (with equal or close points). Gaining a point with each win and losing a point with each loss, after 3 losses you no longer lose points, instead losing eliminates you and winning ensures your survivability. Players are ranked based on when they're eliminated, and then damage dealt as a decider.
- Page Rank: Players will fight against all other players earning points based on wins. Wins against a player with a higher win ratio are more valuable than wins against a player with a lower win ratio. Players are ranked based on their points, and then damage dealt as a decider.

Hero Pools

- Each tournament that does not include a players personal Heroes will select from 2 Hero Pools as follows - Chest Heroes + Seasonal Heroes (Heroes obtained from Chests or as Seasonal Rewards are in this pool) - Quest Heroes + Event Heroes (Heroes obtained from Quests, Events or others (Auction House/Shop) are in the pool)

Hero modes

- Your Common: Players can use all Common Heroes they have unlocked.
- Rare & Legendary: Players can use a random selection of Rare and Legendary Heroes (All players have the same selection).
- Your Heroes: Players can use all Heroes they have unlocked.
- Common & Rare: Players can use a random selection of Common and Rare Heroes (All players have the same selection).
- Legendary and Ascended: Players can use a random selection of Legendary and Ascended Heroes (All players have the same selection).
- Your Rare: Players can use all Rare Heroes they have unlocked.
- No Heroes: Players cannot use any Heroes.
- Random Promotion 5: Players can use a random selection of Heroes set to Promotion Level 5 (All players have the same selection).
- Your Legendary: Players can use all Legendary Heroes they have unlocked.
- Super Ascended: Players can use a random selection of Level 1,000 Ascended Heroes (All players have the same selection).
- Super Legendary: Players can use a random selection of Level 1,000 Legendary Heroes (All players have the same selection).

Follower modes

- Each tournament players have access to an amount of Followers that is generated based on the strength of Heroes available in that tournament. Players will find in most tournaments they should be able to use a strong balance of the Heroes available as well as the Followers available to purchase Monsters.